Author Archives: Rick

Axiom Verge Thoughts

*dusts off blog* Okay, I absolutely have to write something about Axiom Verge. The vagueness and secretiveness of this game’s story has been eating at me pretty hard. If you want a good summary of the story, go check out … Continue reading

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After Ramis.

Today, Harold Ramis passed away.  Now, many folks who know me know that I am quite a fan of the Ghostbusters, and that original movie is where most people’s familiarity with Ramis lies. Except, well, those of us who know … Continue reading

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Concerning Closures

I haven’t updated this in a while since I’ve been working on my thesis and papers.  In that sense, I’m going to do what the TV networks do: run some repeats!  This is an adaptation of something I wrote about … Continue reading

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Comics that Should Be Read

These days, we’ve seen something quite remarkable: Superhero movies that are actually good.  Or better, I suppose.  It’s not as if a high bar has been set. With these movies appearing, there has been, of course, a sudden interest in … Continue reading

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Crossing the Potomac

Wow, uh, it has been a month. I have been terrible at this, even though I was sure I’d be able to write at least one of these posts a week. All righty then, no time for self-loathing. A couple … Continue reading

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Ein Reise nach Deutchland.

So last week, I was in Karlsruhe, Germany for the International Conference on Robotics and Automation (ICRA), one of the Big Two in terms of robotics conferences. (The other one is IROS.) I was a coauthor on a paper, and … Continue reading

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The Answer.

It turns out that in Words With Friends, if you play the word LOVE on a triple word score, you get 42 points. There are layers here I cannot begin to peel. A veritable onion.

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Thoughts on Combat

Years ago, I was an active member of the MUSH/MUX community. To put it simply, I was part of several online text-based games that put more of a focus on the roleplay aspect than the hitting things aspect. However, talk … Continue reading

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Howto: Heat map style plots in Matlab.

I’m writing this up as a note as much for myself as it is for the edification of others. Since nobody seems to clearly explain how to go about doing this in Matlab. Okay, so you want to make a … Continue reading

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Moving a Robot Part 3: Two wheels, moving differently

So in our previous episodes, we talked about some of the issues and ways we can make a robot move. How does this even apply to a real robot? In many small robot applications, we like to use robots with … Continue reading

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